vertex n. (pl. vertexs, -tices ) 1.頂(點(diǎn)),絕頂。 2.【解剖學(xué)】顱頂,頭頂;【天文學(xué)】天頂;【幾】頂(點(diǎn))。 vertex of a cone 錐點(diǎn)。 vertex of an angle 角的頂點(diǎn)。
Till now we have only talked about vertex shaders and lighting models . let ' s take a look at how they actually work 迄今我們還一直在談?wù)撝旤c(diǎn)著色及光照模型的理論知識(shí)?,F(xiàn)在讓我們來(lái)看看它們實(shí)際是如何工作的。
The differences involve lack of support for pixel and vertex shaders because mobile devices do not currently provide this capability 存在的差異在于缺少對(duì)像素和頂點(diǎn)著色器的支持,因?yàn)橐苿?dòng)設(shè)備目前不具備此能力。
Software vertex processing provides a guaranteed set of vertex processing capabilities , including an unbounded number of lights and full support for programmable vertex shaders 軟件頂點(diǎn)處理提供可保證的頂點(diǎn)處理能力集,包括無(wú)限制的光源數(shù)量和對(duì)可編程的頂點(diǎn)著色器的完全支持。
The programmable gpu permits developers to write vertex shaders and fragment shaders running on it , to replace the fixed function pipeline , and to employ custom rendering algorithms 可編程圖形處理器允許用戶編寫運(yùn)行在其上的頂點(diǎn)著色程序與片斷著色程序,取代內(nèi)置的固定功能渲染流水線,實(shí)現(xiàn)定制的渲染算法。